The purpose of this paper is to demonstrate how Lafont?s interaction combinators, a system of three symbols and six interaction rules, can be used to encode linear logic. Specifically, we give a translation of the multiplicative, exponential and additive fragments of linear logic together with a strategy for cut-elimination which can be faithfully simulated. Finally, we show briefly how this encoding can be used for evaluating (...)-terms. In addition to offering a very simple, perhaps the simplest, system of rewriting for linear logic and the (...)-calculus, the interaction net implementation that we present has been shown by experimental testing to offer a good level of sharing, in terms of the number of cut-elimination steps (resp. (...)-reduction steps). In particular it performs better than all extant finite systems of interaction nets.